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劇本流:百賭百勝The House Always Wins

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The House Always Wins

Scenario
Easy / Standard L: -2. You may spend 2 resources to treat this token as a 0, instead. M: -3. If you succeed, gain 3 resources. N: -2. If you fail, discard 3 resources.

↶ Flip Side

Hard / Expert L: -3. You may spend 3 resources to treat this token as a 0, instead. M: -3. If you fail, discard 3 resources. N: -2. Discard 3 resources.
🔗 ArkhamDB

百賭百勝

劇本
簡單 / 普通 L:-2。你可以花費2個資源,將這個標記視為0。 M:-3。如果成功,獲得3個資源。 N:-2。如果失敗,丟棄3個資源。

背面資訊

困難 / 專家 L:-3。你可以花費3個資源,將這個標記視為0。 M:-3。如果失敗,丟棄3個資源。 N:-2。丟棄3個資源。

The Clover Club

Agenda 1L 4
You have entered the Clover Club Casino in search of Dr. Morgan. The club is bustling at this late hour, filled with patrons looking to relax and drink, or make it big. You don't appear to be in much danger.
Each Criminal enemy gains Aloof. Forced - If an investigator deals damage to a Criminal enemy: Immediately advance.

↶ Flip Side

Your questioning has drawn the attention of several men - hired thugs, by the look of them. "Francis doesn't want to be bothered," one of them says. "We suggest you leave the premises before we force you to leave."
Shuffle the encounter discard pile into the encounter deck. If the players have completed Extracurricular Activity, advance directly to agenda 2b. If The House Always Wins is the first scenario in the campaign, advance to agenda 2a.
🔗 ArkhamDB

四葉草俱樂部

密謀 1L 4
你前往四葉草俱樂部的賭場尋找摩爾根博士。 深夜,俱樂部中到處都是找樂子的人,當然也不乏想要發大財的賭客。這兒好像並沒有那麼危險。
所有罪犯獲得冷漠關鍵詞。 如果一名調查員對罪犯敵人造成傷害:立刻推進密謀。

背面資訊

你的四處詢問,引起了幾個看起來像黑幫打手的人的注意。"佛朗西斯沒空理你,"他們中的一人說道。"你最好在我們翻臉前乖乖滾出去。"
將遭遇棄牌堆與遭遇牌堆混洗。 如果玩家完成了"課外活動"冒險,直接推進至密謀2b。如果"百賭百勝"是玩家的第一場冒險,則推進至密謀2a。

Underground Muscle

Agenda 2L 3
Most of the other patrons seem oblivious to the mobsters and goons closing in around you. But you recognize this for what it really is - you're about to get roughed up.

↶ Flip Side

You hear a crash from somewhere outside and screams of pain in the lounge. A terrible monstrosity smashes through the entrance to the club, crushing the stairwell and knocking over gangsters and patrons alike.
Spawn a random enemy from the set-aside Hideous Abominations encounter set in Clover Club Lounge. Shuffle the rest of that encounter set, the set-aside Striking Fear encounter set, and the encounter discard pile into the encounter deck. Move all investigators and unengaged enemies from La Bella Luna to the Clover Club Lounge. Remove La Bella Luna from the game.
🔗 ArkhamDB

地下打手

密謀 2L 3
其他的賭客看起來也應該是黑幫的成員,人們將你團團圍住。這個景象好像有點熟悉,你應該是要挨揍了。

背面資訊

你聽到門外傳來了什麼東西被打破的聲音,隨後世人痛苦的尖叫聲。突然一個恐怖的怪物從俱樂部的門衝了進來。撞碎了樓梯,還把不少人打趴下了。
從放在一旁的醜陋異形遭遇組中隨機抽出一名敵人生成在俱樂部大廳。將該遭遇組中的剩餘卡牌,以及放在一邊的恐懼打擊遭遇組,和遭遇棄牌堆,與遭遇牌堆混洗。 將月下美人上的調查員與未交戰敵人移動到俱樂部大廳,將月下美人移出遊戲。

Chaos in the Clover Club

Agenda 3L 7
Amidst the chaos and confusion, the strange abominations attack everyone in the club. Screams echo through the halls as the blood begins to spray.
Forced - At the start of the enemy phase: Discard each Criminal enemy in the same location as an Abomination enemy.

↶ Flip Side

As the strange abominations continue to rampage through the club, the building's foundations shake and tremble. You flee toward the exit, but you are caught in the collapsing rubble as the club is destroyed.
(→R4)
🔗 ArkhamDB

混亂俱樂部

密謀 3L 7
一個怪異的生物正在攻擊俱樂部裡的所有人,小小的酒場頓時變成了混亂的海洋。尖叫聲此起彼伏,血液四處噴灑。
強制 - 當敵軍階段開始時:丟棄與異形敵人在同一地點的所有罪犯敵人。

背面資訊

那個怪物還在橫衝直撞,整個建築不停地抖動著。你想要從門口逃出去,但廢墟還是無情地將你們掩埋。
(→結局4)

Beginner's Luck

Act 1 4
You need to find Dr. Morgan. The club is packed; perhaps somebody knows where he is.
U When you reveal a chaos token: You may treat that token as if it were any other token in the chaos bag. If you do, remember that you have "cheated." (Group limit once per round.) Objective - When the investigators have collected the requisite number of clues, they must immediately spend them and advance.

↶ Flip Side

After speaking to a number of gamblers and servers, it seems as though Dr. Morgan has had quite the run lately. Instead of cashing out his winnings, he was convinced to double down. He was last seen entering the guarded hall near the back of the cardroom.
Put the set-aside Darkened Hall into play. If it is Agenda 1, discard cards from the top of the encounter deck until a Criminal enemy is discarded, and spawn that enemy in the Darkened Hall.
🔗 ArkhamDB

歪打正著

推進 1 4
你需要找到摩爾根博士。俱樂部裡到處都是人,應該會有人知道他的下落。
U在你抽出混亂標記時:你可以將該標記視為混亂袋中任意一個其他標記。如果你這麼做,請記住你"作弊"了。(團隊每輪限制1次。) 目標 - 在調查員收集到所需數量的線索時,必須立刻花費這些線索,並推進場景。

背面資訊

你和幾個賭徒還有侍者談了談,看來摩爾根博士今晚運氣不錯。不過他沒有帶著錢走人,而是又回到了賭桌上。他似乎進了卡牌室後方,一個有保安守衛的小房間。
將放在一邊的黑暗走廊放置入場。 如果處於密謀1,從遭遇牌堆頂部棄牌,直到棄掉l張罪犯敵人,將該敵人生成在黑暗走廊。

Skin Game

Act 2 2
Dr. Morgan is somewhere in the private section of the club, where only VIPs and the club's managers are allowed. If you are to find him, you're going to have to sneak or even fight your way in.
Objective - Only investigators in the VIP Area may spend the requisite number of clues, as a group, to advance.

↶ Flip Side

If the players have not yet completed Extracurricular Activity:
You find Dr. Morgan gambling in one of the VIP rooms... but he appears to be playing cards with two unconscious bodies, his pupils dilated as though in a trance. He can't seem to stop laughing, smiling, and chatting with the other "players."
Put the set-aside Dr. Morgan into play in the VIP Area. Advance to Act 3a - "All In."
If the players have completed Extracurricular Activity:
The VIP rooms are filled with the mangled and bloody bodies of unfortunate patrons. There doesn't appear to be any trace of Dr. Morgan. You hear screaming and gunfire from the main area of the club.
Put the set-aside Peter Clover into play in the Clover Club Bar. Search the encounter deck (or out of play) for an Abomination enemy, and spawn it in the Clover Club Bar. Advance to Act 3a - "Fold."
🔗 ArkhamDB

賭場騙局

推進 2 2
摩爾根博士正坐在俱樂部的私人區,這兒只有VIP和俱樂部經理才能進入。如果你想要進去,可能得花不少的功夫。
目標 - 只有在VIP區的調查員能夠以團隊為單位,花費所需線索來推進場景。

背面資訊

如果玩家未完成"課外活動"冒險:
你在一個VIP房發現了正在賭博的摩爾根博士……但是他的眼神渙散,精神不太正常,時而大笑,時而和空氣聊天。好像能看到一個不存在的"對手"。
將放在一邊的佛朗西斯·摩爾根博士放置入VIP區。推進至場景3"孤注一擲"。
如果玩家已完成"課外活動"冒險:
VIP房裡滿是血和肉塊,地板上都是賭客的屍體。摩爾根博士並不在這兒。你還沒反應過來,俱樂部大廳就傳來了尖叫聲。
將放在一邊的彼得·克勞佛放置入俱樂部酒吧。查找遭遇牌堆(或場外區域),將一張異形敵人生成在俱樂部酒吧。推進至場景3"收牌認輸"。

All In

Act 3
With or without Dr. Morgan, you have to get out of here. Fast.
While Dr. Morgan is not controlled by a player, he gains "T: Parley. Test G (3) to shake Dr. Morgan out of his daze. If you succeed, place 1 clue from the token bank on him. If there are 1 R clues on Dr. Morgan, take control of him." Objective - If each undefeated investigator has resigned, advance.

↶ Flip Side

You escape the club, doing your best to look inconspicuous as several cars pull up near the street. A handful of grim-faced men and women exit, running toward the restaurant's entrance to take control of the situation. One of them catches your eye, his hand on the grip of his .38, but thankfully he turns his attention back to the rest of his crew and follows them into the club. You breathe a sigh of relief...
- If an investigator resigned with Dr. Francis Morgan under his or her control, (→R2) - Otherwise, (→R1)
🔗 ArkhamDB

孤注一擲

推進 3
不管有沒有摩爾根,你都得趕緊從這兒逃出去。
只要摩爾根未被玩家控制,他獲得:"T談判。檢定G(3)來猛搖摩爾根,讓他清醒過來。如果成功,從供應堆拿取1個線索放置到摩爾根上。如果摩爾根博士有1R個線索,控制他。" 目標 - 如果所有未被擊敗的調查員都已撤退,推進場景。

背面資訊

你們逃出了俱樂部,並且鎮定地撬開了路邊幾輛車的車門,駕車逃出了這個鬼地方。一幫面無表情的人衝進了餐廳,迅速控制住了局面。他們中的一人瞄了你一眼,他拿著.38手槍,但謝天謝地,他並未對你們產生懷疑。你終於可以鬆一口氣……
- 如果撤退的調查員中,有人控制佛朗西斯·摩爾根博士,(→結局2) - 否則,(→結局1)

Fold

Act 3
"Free drinks for whoever gets me the hell out of here!" A man exclaims from the bar.
While Peter Clover is not controlled by a player, he gains "T: Parley. Test G (3) to convince Peter to follow you. If you succeed, place 1 clue from the token bank on him. If there are 1 R clues on Peter Clover, take control of him." Objective - If each undefeated investigator has resigned, advance.

↶ Flip Side

You make your way toward the rain-slicked streets of Arkham.
- If an investigator resigned with Peter Clover under his or her control, (→R3) - Otherwise, (→R1)
🔗 ArkhamDB

收牌認輸

推進 3
"誰帶我出去,我請他喝酒!"有一個男人站在吧檯上大喊道。
只要彼得·克勞佛未被玩家控制,他獲得:"T談判。檢定G(3)來說服彼得跟你們走。如果成功,從供應堆拿取1個線索放置到摩爾根上。如果彼得·克勞佛有1R個線索,控制他。" 目標 - 如果所有未被擊敗的調查員都已撤退,推進場景。

背面資訊

你們逃到了阿卡姆的大街上,雨後的地面異常光滑。
- 如果撤退的調查員中,有人控制彼得·克勞佛,(→結局3) - 否則,(→結局1)