Arkham 卡牌資料庫

劇本流:巨大封印The Great Seal

← 返回劇本目錄

The Beating Heart

Agenda 1L 5
Five darkened paths lead away from the gateway, through icy caverns and down vaulted corridors of smooth black stone. Quiet dread fills the ancient, dormant structure.
Forced - If two or more activated seals are controlled by investigators at the same location: The latent energy stored within the seals fuses together, and the ensuing chain reaction sets off an electrostatic detonation that destroys all life on Earth. (→R3)

↶ Flip Side

A dark, primordial energy seeps forth from the walls, the very same miasma that has haunted your every step throughout this doomed journey. You freeze in your tracks and back away. You've seen the kinds of hideous shapes it can take. The kinds of memories it conjures- foul and fair alike. But not everyone sees the mirage for what it truly is...
Read Scenario Interlude: The Final Straw in the Campaign Guide.
🔗 ArkhamDB

跳動的心臟

密謀 1L 5
五道黑暗的通路從大門向外延伸,穿過冰封的洞穴和光滑的黑石拱廊。寂靜的恐怖充滿了這個古老沉寂的建築。
強制 – 如果在同一地點有至少二個由調查員控制的啟動的封印:儲存在封印內的潛在能量聚合在一起,隨後的連鎖反應引發靜電爆炸,摧毀了地球上的所有生命。(→結局3)

背面資訊

一種黑暗、原始的能量從牆壁中滲出,正是在這末日之旅中纏繞著你前進路程上每一步的瘴氣。你停下腳步,開始後退。你已經見識過它會變成什麼樣的可怕形狀。它所能喚起的那些記憶——不論骯髒還是美好的。但並不是每個人都能看到幻景的真實面目……
閱讀劇本手冊中的冒險幕間故事:最後一根稻草

The Miasma Beckons

Agenda 2L 6
Eldritch whispers and the dribbling of inky miasma permeates the once-silent ruins. Something is reaching out to you from within its walls. Calling to you.
Forced - If two or more activated seals are controlled by investigators at the same location: The latent energy stored within the seals fuses together, and the ensuing chain reaction sets off an electrostatic detonation that destroys all life on Earth. (→R3)

↶ Flip Side

The seals pulse with dangerous electrostatic energy, filling the icy chambers with bright blue light. You struggle to contain the power within each seal as you move quickly to put them in their proper place.
Check the seals controlled by each investigator (if a seal is not controlled by an investigator, skip it). The investigator who controls the [seal_a] seal takes 1 damage (2 instead if the seal is activated). The investigator who controls the [seal_b] seal discards 2 random cards from their hand (4 instead if the seal is activated). The investigator who controls the [seal_c] seal takes 1 horror (2 instead if the seal is activated). The investigator who controls the [seal_d] seal loses 1 action (2 instead if the seal is activated). The investigator who controls the [seal_e] seal loses 3 resources (6 instead if the seal is activated).
🔗 ArkhamDB

瘴氣的召喚

密謀 2L 6
怪異的低語和滴下的墨狀瘴氣彌漫在曾經寂靜的廢墟上。有東西從牆裡向你伸出。它正呼喚著你。
強制 – 如果在同一地點有至少二個由調查員控制的啟動的封印:儲存在封印內的潛在能量聚合在一起,隨後的連鎖反應引發靜電爆炸,摧毀了地球上的所有生命。(→結局3)

背面資訊

封印中跳動著危險的靜電能量,明亮的藍色光芒照亮了整個冰冷的房間。你盡力控制所有封印的力量,同時快速移動,想要把它們放在正確的地方。
檢查由每位調查員控制的封印(如果有封印不是由調查員控制的,跳過它)。 控制[seal_a]封印的調查員受到1點傷害(如果封印是啟動的,改為2點)。 控制[seal_b]封印的調查員隨機丟棄2張手牌(如果封印是啟動的,改為4張)。 控制[seal_c]封印的調查員受到1點恐懼(如果封印是啟動的,改為2點)。 控制[seal_d]封印的調查員失去1個行動(如果封印是啟動的,改為2個)。 控制[seal_e]封印的調查員失去3資源(如果封印是啟動的,改為6資源)。

Call of Madness

Agenda 3L 6
The gateway stirs. Whatever is calling to you from within these walls, it hears your every word, your every footstep. It knows of your presence, of your hopes, of your fears. And it yearns to be free.
Forced - If two or more activated seals are controlled by investigators at the same location: The latent energy stored within the seals fuses together, and the ensuing chain reaction sets off an electrostatic detonation that destroys all life on Earth. (→R3)

↶ Flip Side

Before you can find and place all five seals, a tremendous noise fills the cavernous halls of the facility, and inky, prismatic miasma begins to seep from every inch of the walls and ceiling. Waves of creeping ichor and wafting black mist block every route but the one from which you came. You flee back to the gateway to escape or find another path forward, but by the time you reach the massive door, it is too late.
Each remaining investigator is defeated and must either suffer 1 mental trauma or shuffle the top 3 cards of the Tekeli-li deck into their deck.
🔗 ArkhamDB

瘋狂的召喚

密謀 3L 6
大門騷動著。無論牆裡有什麼在召喚你,它都能聽到你說的每一個字,你的每一步。它知道你的存在,你的希望,你的恐懼。而且它渴望自由。
強制 – 如果在同一地點有至少二個由調查員控制的啟動的封印:儲存在封印內的潛在能量聚合在一起,隨後的連鎖反應引發靜電爆炸,摧毀了地球上的所有生命。(→結局3)

背面資訊

在你成功找到並放置所有五個封印之前,巨大的噪音響徹洞穴般的大廳,五彩的墨狀瘴氣開始從牆壁和天花板的每一寸滲透出來。大量蠕動的膿水和飄來的黑霧擋住了每一條路,除了你來的那條。你向大門口逃去,試圖逃跑或找到另一條路前進,但當你到達大門時,已經太遲了。
剩餘的每位調查員被擊敗,且必須受到1點精神創傷,或者將忒咳哩-哩牌堆頂的3張卡牌混洗入自己的牌堆。

Dormancy

Act 1
You have decided to explore the rest of this antediluvian complex in order to find the devices that fit this strange doorway.
Objective - If an activated seal is placed on The Gate of Y'quaa, advance.

↶ Flip Side

As soon as you set the seal into place, it locks into the door with an audible click. The energy stored within the seal reaches out, coursing through channels and grooves along the doorway, and lighting the entire chamber with an eerie glow. Perhaps if you can activate and place the remaining four seals, you can put a stop to this madness.
Check which seal was just placed (do not remove it). If it was the [seal_a] seal, the investigator who placed it heals 1 damage. If it was the [seal_b] seal, the investigator who placed it draws 2 cards. If it was the [seal_c] seal, the investigator who placed it heals 1 horror. If it was the [seal_d] seal, the investigator who placed it may take an additional action this turn. If it was the [seal_e] seal, the investigator who placed it gains 3 resources.
🔗 ArkhamDB

休眠

推進 1
為了找到能安裝在這個奇怪大門上的設備,你決定探索這片遠古建築群的其餘部分。
目標 – 如果一個啟動的封印被放到伊誇之門上,推進場景。

背面資訊

一旦你將封印放對位置,隨著哢㗳一聲,它就鎖在了門上。儲存在封印内的能量通過通道和凹槽延伸出來,照亮了整個房間,發出一種怪異的光芒。也許如果你能啟動並放置剩下的四個封印,你就能阻止這瘋狂。
檢查剛剛放置的是哪個封印(不要移除它)。 如果是[seal_a]封印,放置該封印的調查員治癒1點傷害。 如果是[seal_b]封印,放置該封印的調查員抽取2張卡牌。 如果是[seal_c]封印,放置該封印的調查員治癒1點恐懼。 如果是[seal_d]封印,放置該封印的調查員本回合可以進行額外一個行動。 如果是[seal_e]封印,放置該封印的調查員獲得3資源。

The Great Seal

Act 2
Placing the first of the five seals has awoken a strange power within the facility. You believe if you can find and activate the remaining seals, they will aid in containing the thing that dwells on the other side of this gate...
Objective - Place as many activated seals as you can on The Gate of Y'quaa before whatever is inside escapes. If all five seals have been placed, advance.

↶ Flip Side

The final seal locks into place. With a hum, power flows through the facility. Small orbs embedded in the ceiling begin to light, one by one. The realization dawns on you that this sanctuary is far more advanced than you could have ever imagined.
(→R1)
🔗 ArkhamDB

巨大封印

推進 2
放置了五個封印中的第一個後,喚醒了設施中的一種奇怪力量。你相信如果你能找到並啟動剩下的封印,它們將有助於控制潛伏在這扇門彼端的東西……
目標 – 在裡面的東西逃離前,在伊誇之門上放置盡可能多的啟動的封印。如果放置了所有五個封印,推進場景。

背面資訊

最後的封印歸位。隨著一聲嗡嗡聲,能量流過這個設施。嵌在天花板上的小球體開始一個接一個地亮起來。你意識到這個聖所比你想像的要先進得多。
(→結局1)