Arkham 卡牌資料庫

劇本流:重返命運之線Return to Threads of Fate

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Return to Threads of Fate

Scenario
Perform the setup as indicated in The Forgotten Age Campaign Guide, with the following exceptions: - When gathering encounter sets, also gather the new encounter sets for Return to Threads of Fate shown here. - Set the Veda Whitsley story asset aside, out of play. (Continued on reverse side.)

↶ Flip Side

- This encounter set contains a fourth "g/h" act deck. Adjust the contents of the "g/h" act deck as follows. The investigators must decide (choose one): If you wish to find the source named in the Advertiser's story, remove the following act cards from the "g/h" deck: Search for the Meaning, both copies of The Overgrown Estate, and 1 of the 2 copies of Seeking Trouble, at random. If you wish to find the root of the problem, remove the following act cards from the "g/h" deck: Search for the Source, both copies of Seeking Trouble, and 1 of the 2 copies of The Overgrown Estate, at random.
🔗 ArkhamDB

重返命運之線

劇本
遵循《失落的時代》的劇本手冊執行設置,除了以下幾點: - 在找出遭遇組的卡牌時,還需要為《重返命運之線》找出幾個新的遭遇組,如下所示: - 將維達·希斯理故事支援放在一邊,位於場外。 (繼續閱讀背面。)

背面資訊

- 本遭遇組包含第四套"g/h"場景牌堆。按以下內容,調整"g/h"場景牌堆內的卡牌:調查員必須作出決定選擇(以下一項): 如果你想找出新聞提到的情報來源,從"g/h"牌堆中移除以下場景卡牌:尋找意義、兩張植物蔓生的莊園、2張尋找麻煩中的隨機1張。 如果你想找出問題的根源,從"g/h"牌堆中移除以下場景卡牌:尋找來源,兩張尋找麻煩,2張植物蔓生的莊園中的隨機1張。

Search for the Meaning

Act 1 1
You decide to head to the estate of Marshall Hastings to learn more about the strange happenings mentioned in the Advertiser's article. Perhaps this new development can shed light on your other recent troubles.
Objective - Only investigators in Rivertown can spend the requisite number of clues, as a group, to advance.
🔗 ArkhamDB

尋找意義

推進 1 1
你決定前往馬歇爾·黑斯廷斯的莊園,進一步了解報社新聞中提到的怪異事件。或許這項新進展能為你解釋近日其他麻煩的來由。
目標 - 只有在河岸城的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

Search for the Source

Act 1 1
In order to get to the bottom of this new development, you decide to search for the anonymous source of the Advertiser's article. Perhaps if you head to its offices in Northside, you can inquire further - although you may have to grease a few palms to get the information you need.
Objective - Only investigators in Northside can spend the requisite number of clues, as a group, to advance.
🔗 ArkhamDB

尋找來源

推進 1 1
為了探尋這起新事件的真相,你決定去尋找報社新聞那位匿名的情報來源。或許如果你前往北區的報社辦公室,就能了解更多——不過為了得到所需的情報,可能得花點小錢。
目標 - 只有在北區的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

The Overgrown Estate

Act 2 2
When you arrive at the Hastings estate, you find it in a much sorrier state than was originally described. The rainforest has come to Arkham, claiming the manor and the surrounding area almost entirely.
Objective - Only investigators at The Hastings Estate can spend the requisite number of clues, as a group, to advance.

↶ Flip Side

You scour the estate for clues but find nothing that wasn't already described in the Advertiser's article. It's like your fears have come to life: the rainforest has indeed followed you all the way here to Arkham. After dreading this for so long, it's almost a relief to finally be able to confront it. Just then, a familiar rattling echoes through the halls of the manor. The dreadful sound makes your skin crawl. Surely, it couldn't be... could it?
Search the collection for the Harbinger of Valusia (The Sleeper Returns) and spawn it at The Hastings Estate. It enters play with damage on it equal to the amount of damage recorded in parentheses in your Campaign Log. If there are 5 or fewer tally marks under "Yig's Fury" in your Campaign Log, it enters play exhausted. Advance to Act 3g - "Impossible Pursuit".
🔗 ArkhamDB

植物蔓生的莊園

推進 2 2
你抵達黑斯廷斯莊園時,發現這裡比新聞描述的還要悽慘。雨林已現身於阿卡姆,幾乎吞沒了整片莊園及其週邊地區。
目標 - 只有在黑斯廷斯莊園的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

背面資訊

你在莊園裡搜尋線索,但只找到報社新聞裡已經提過的東西。就好像你的恐懼成為了現實:雨林真的一路尾隨你來到了阿卡姆。在擔驚受怕如此之久後,終於能親眼面對它反而讓你近乎鬆了一口氣。就在這時,一陣熟悉的嘶嘶聲在莊園的走廊中迴響。這恐怖的聲音讓你毛骨悚然。沒錯,不可能的……對吧?
搜索收藏,找出瓦盧西亞的預示者(沉睡者歸來)並將其生成在黑斯廷斯莊園。按照冒險日誌括號內記錄的傷害總數,瓦盧西亞的預示者在入場時帶有對應數量的傷害。如果你冒險日誌裡的"伊格之怒"下方的記錄小於等於5次,其入場時處於消耗狀態。 推進到場景3g——"難以置信的追捕"。

The Overgrown Estate

Act 2 2
When you arrive at the Hastings estate, you find it in a much sorrier state than was originally described. The rainforest has come to Arkham, claiming the manor and the surrounding area almost entirely.
Objective - Only investigators at The Hastings Estate can spend the requisite number of clues, as a group, to advance.
🔗 ArkhamDB

植物蔓生的莊園

推進 2 2
你抵達黑斯廷斯莊園時,發現這裡比新聞描述的還要悽慘。雨林已現身於阿卡姆,幾乎吞沒了整片莊園及其週邊地區。
目標 - 只有在黑斯廷斯莊園的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

Seeking Trouble

Act 2
You've learned the identity of the Advertiser's source: a man named Merle Garvin, who recently returned from an expedition funded by none other than Marshall Hastings. He was last seen anxiously rummaging through the library at the university, though nobody is quite sure why.
Objective - If there are 1 R clues on Merle Garvin: You must remove them and immediately advance.

↶ Flip Side

When you finally track Mr. Garvin down and corner him, he is absolutely terrified - not of you, but of something else entirely. "It's coming," he warns. "It won't ever stop until all of us are dead. Please, you have to help me! You have to hide me!" Before you can ask what it is that frightens him so, your unspoken question is answered by a familiar rattling. The dreadful sound makes your skin crawl. How could it be here in Arkham?
Search the collection for the Harbinger of Valusia (The Sleeper Returns) and spawn it at Merle Garvin's location. It enters play with damage on it equal to the amount of damage recorded in parentheses in your Campaign Log. If there are 5 or fewer tally marks under "Yig's Fury" in your Campaign Log, it enters play exhausted. Advance to Act 3g - "Impossible Pursuit".
🔗 ArkhamDB

尋找麻煩

推進 2
你已經得知了報社的情報來源:是個名為摩爾·加文的男子,最近從一場探險歸來,而這場探險的資助人正是馬歇爾·黑斯廷斯。他最近被人目擊到在大學圖書館焦躁地四處翻閱,不過沒人清楚他這麼做的原因。
目標 - 如果摩爾·加文身上有1R線索:你必須移除這些線索並且立即推進。

背面資訊

你終於追上了加文先生,把他逼的無路可逃。他嚇壞了——但並不是因為你,而是另一種完全不同的東西。"它就要來了。"他警告你。"在我們全都沒命之前它絕對不會停下。求你了,一定要幫幫我!你必須把我藏起來!"你還沒來得及問是什麼讓他如此害怕,一陣熟悉的嘶嘶聲回答了你尚未脫口的疑問。這恐怖的聲音讓你毛骨悚然。它怎麼會在阿卡姆?
搜索收藏,找出瓦盧西亞的預示者(沉睡者歸來)並將其生成在摩爾·加文所在地點。按照冒險日誌括號內記錄的傷害總數,瓦盧西亞的預示者在入場時帶有對應數量的傷害。如果你冒險日誌裡的"伊格之怒"下方的記錄小於等於5次,其入場時處於消耗狀態。 推進到場景3g——"難以置信的追捕"。

Seeking Trouble

Act 2
You've learned the identity of the Advertiser's source: a man named Merle Garvin, who recently returned from an expedition funded by none other than Marshall Hastings. He was last seen anxiously rummaging through the library at the university, though nobody is quite sure why.
Objective - If there are 1 R clues on Merle Garvin: You must remove them and immediately advance.
🔗 ArkhamDB

尋找麻煩

推進 2
你已經得知了報社的情報來源:是個名為摩爾·加文的男子,最近從一場探險歸來,而這場探險的資助人正是馬歇爾·黑斯廷斯。他最近被人目擊到在大學圖書館焦躁地四處翻閱,不過沒人清楚他這麼做的原因。
目標 - 如果摩爾·加文身上有1R線索:你必須移除這些線索並且立即推進。

Discover the Truth

Act 3
You're close to learning the truth behind this other expedition. What were they after, and why? Does this have anything to do with Ichtaca and the Eztli?
Objective - If there are 1 R clues on Clinton Freeman: You must remove them and immediately advance. Objective - If Loading Docks is in play and there are no clues remaining on it: You must immediately advance.

↶ Flip Side

If Clinton Freeman is in play:
Mr. Freeman finally reveals to you the truth: that his expedition was partially funded by a mysterious "philanthropist" in Mexico City, in return for several relics. Curious - and worried - he and his partners offer to help you get to the bottom of this.
The investigator nearest to Clinton Freeman takes control of the set-aside Veda Whitsley. Remove the remainder of the "g/h" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
If Loading Docks is in play:
Thanks to Mr. Garvin's information, you discover that many of the expedition's finds are heading to a surprising destination: an unspecified recipient in Mexico City. Grateful for your assistance, several members of the expedition offer you their help.
The investigator nearest to the Loading Docks takes control of the set-aside Veda Whitsley. Remove the remainder of the "g/h" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
🔗 ArkhamDB

探尋真相

推進 3
你就快發現另一場探險背後的真相了。他們的目的為何,原因又為何?這一切是否和伊塔卡以及埃兹特里有所關聯?
目標 - 如果克林頓·弗里曼身上有1R個線索:你必須移除這些線索並且立即推進。 目標 - 如果裝貨碼頭在場上,且其上沒有線索:你必須立即推進。

背面資訊

如果克林頓·弗里曼在場上:
弗里曼先生終於對你吐露了真相:他那場探險的一部分資金出自墨西哥城的某位"慈善家",出資的條件是幾件古代遺物。他和同伴們既好奇又擔憂,提出想要幫助你查明這起事件背後的一切。
距離克林頓·弗里曼最近的調查員控制放在一邊的維達·希斯理。 將剩餘的"g/h"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)
如果裝貨碼頭在場上:
多虧了加文先生的情報,你得知這場探險中的諸多發現將被送往一個出乎意料的地點:墨西哥城的一位不明收貨人。為了感謝你的協助,探險隊的幾名成員提出要幫助你。
距離裝貨碼頭最近的調查員控制放在一邊的維達·希斯理。將剩餘的"g/h"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)

Impossible Pursuit

Act 3
You never thought this creature would track you all the way to Arkham. Or perhaps it's just a figment of your imagination. A ghost in your mind. A shard of your subconscious, driving you away from this line of inquiry.
Objective - If the Harbinger of Valusia leaves play, advance.

↶ Flip Side

As quickly as it arrived, the serpent-thing is gone. You're still not sure if it was really there to begin with, but for the moment, it seems you are safe. Grateful for your assistance, several members of the other expedition offer you their help. Whether or not there was a link to the Eztli in the relics they found remains to be seen. Regardless, their expertise will surely be invaluable if creatures like this one continue to haunt your every step.
The investigator nearest to the Harbinger of Valusia takes control of the set-aside Veda Whitsley. Remove the remainder of the "g/h" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
🔗 ArkhamDB

難以置信的追捕

推進 3
你根本沒想到這生物竟然會一路追蹤你到阿卡姆。又或者它只是你的一場幻想。潛伏在你腦中的一個幽靈。你潛意識裡的一塊碎片,想要讓你遠離這場調查。
目標 - 如果瓦盧西亞的預示者離場,推進場景。

背面資訊

蛇人來得快,消失得也快。你還是不確定它是否真的存在,但目前來看你是安全的。為了感謝你的協助,另一支探險隊的幾名成員提出要幫助你。他們發現的古代遺物是否和埃茲特里有所關聯,這件事目前尚未明朗。但如果像這次一樣的生物不斷地在你身邊出沒,這些人的專業知識無疑能派上用場。
距離瓦盧西亞的預示者最近的調查員控制放在一邊的維達·希斯理。 將剩餘的"g/h"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)