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Obsidian Canyons

Scenario
Easy / Standard L: -X. X is the current Storm Intensity. M: -4. If this test fails, place 1 doom on the nearest enemy. N: -1 for each open sky adjacent to your current location. O: -2. If there is an enemy at your location, reveal another token.

↶ Flip Side

Hard / Expert L: -X. X is 2 more than the current Storm Intensity. M: -6. Place 1 doom on the nearest enemy. N: -2 for each open sky adjacent to your current location. O: -4. If there is an enemy at your location, reveal another token.
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Obsidian Canyons

劇本
Easy / Standard L: -X. X is the current Storm Intensity. M: -4. If this test fails, place 1 doom on the nearest enemy. N: -1 for each open sky adjacent to your current location. O: -2. If there is an enemy at your location, reveal another token.

背面資訊

Hard / Expert L: -X. X is 2 more than the current Storm Intensity. M: -6. Place 1 doom on the nearest enemy. N: -2 for each open sky adjacent to your current location. O: -4. If there is an enemy at your location, reveal another token.

Otherworldly Storms

Agenda 1L 3
The clouds around R'lyeh crackle with alien energy as a storm picks up.
Each non-weakness enemy may enter or leave open sky as if it were a location. Each location is connected to each location (and open sky) adjacent to it. Forced - When an investigator's location would leave play: Move that investigator to any Central location. They take 2 direct damage.

↶ Flip Side

There is more to this storm than just bad weather. As the gales howl around you, the alien landscape buckles and shifts before your very eyes, blurring your vision. When you regain focus, the skyline looks unfamiliar.
If the current storm intensity is 6+, each surviving investigator is defeated and suffers 1 physical trauma. Otherwise, add 1 resource to the current storm intensity. Flip this agenda.
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Otherworldly Storms

密謀 1L 3
The clouds around R'lyeh crackle with alien energy as a storm picks up.
Each non-weakness enemy may enter or leave open sky as if it were a location. Each location is connected to each location (and open sky) adjacent to it. Forced - When an investigator's location would leave play: Move that investigator to any Central location. They take 2 direct damage.

背面資訊

There is more to this storm than just bad weather. As the gales howl around you, the alien landscape buckles and shifts before your very eyes, blurring your vision. When you regain focus, the skyline looks unfamiliar.
If the current storm intensity is 6+, each surviving investigator is defeated and suffers 1 physical trauma. Otherwise, add 1 resource to the current storm intensity. Flip this agenda.

Encroaching Storms

Agenda 1L 3
The clouds around R'lyeh crackle with alien energy as a storm picks up.
Each non-weakness enemy may enter or leave open sky as if it were a location. Each location is connected to each location (and open sky) adjacent to it. Forced - When an investigator's location would leave play: Move that investigator to any Central location. They take 2 direct damage.

↶ Flip Side

There is more to this storm than just bad weather. As the gales howl around you, the alien landscape buckles and shifts before your very eyes, blurring your vision. When you regain focus, the skyline looks unfamiliar.
If the current storm intensity is 6+, each surviving investigator is defeated and suffers 1 physical trauma. Otherwise, add 1 resource to the current storm intensity. Discard cards from the top of the encounter deck until an enemy is discarded and spawn it at the lead investigator's location. If the current storm intensity is 3 or less, that enemy enters play exhausted and unengaged. Flip this agenda.
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Encroaching Storms

密謀 1L 3
The clouds around R'lyeh crackle with alien energy as a storm picks up.
Each non-weakness enemy may enter or leave open sky as if it were a location. Each location is connected to each location (and open sky) adjacent to it. Forced - When an investigator's location would leave play: Move that investigator to any Central location. They take 2 direct damage.

背面資訊

There is more to this storm than just bad weather. As the gales howl around you, the alien landscape buckles and shifts before your very eyes, blurring your vision. When you regain focus, the skyline looks unfamiliar.
If the current storm intensity is 6+, each surviving investigator is defeated and suffers 1 physical trauma. Otherwise, add 1 resource to the current storm intensity. Discard cards from the top of the encounter deck until an enemy is discarded and spawn it at the lead investigator's location. If the current storm intensity is 3 or less, that enemy enters play exhausted and unengaged. Flip this agenda.

Searching the Spires

Act 1
The alien skyline calls to you, brimming with ancient secrets.
T Spend X clues: Reveal X cards from the bottom of the Summit deck. You may put 1 revealed location into play in an adjacent open sky and move to it. (Place that open sky card and each other revealed card on top of the Summit deck in any order.) Objective - If each surviving investigator is at Central Spire, advance.

↶ Flip Side

As you admire the skyline, you see the elephantine shape of a winged creature climbing up from below. You are being hunted.
Spawn the set-aside The Inescapable enemy at Central Spire, exhausted and unengaged. Shuffle the rest of The Inescapable encounter set into the encounter deck, along with the encounter discard pile. Remove R'lyeh Streets from the game, ignoring its text box. Shuffle each open sky and Summit location in play except for Central Spire into the Summit deck. Each card and token at those locations is discarded. Put 5 of the set-aside open sky cards into play as shown in the Act 2 location placement diagram in the Campaign Guide (page 36). Fill each remaining row and column above, below, and to the right of Central Spire with the bottom card of the Summit deck until there are 3 rows and 5 columns. Shuffle the set-aside Ancient Dome and Aerial Waterfall locations, along with each remaining set-aside open sky card, into the top 5 cards of the Summit deck.
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Searching the Spires

推進 1
The alien skyline calls to you, brimming with ancient secrets.
T Spend X clues: Reveal X cards from the bottom of the Summit deck. You may put 1 revealed location into play in an adjacent open sky and move to it. (Place that open sky card and each other revealed card on top of the Summit deck in any order.) Objective - If each surviving investigator is at Central Spire, advance.

背面資訊

As you admire the skyline, you see the elephantine shape of a winged creature climbing up from below. You are being hunted.
Spawn the set-aside The Inescapable enemy at Central Spire, exhausted and unengaged. Shuffle the rest of The Inescapable encounter set into the encounter deck, along with the encounter discard pile. Remove R'lyeh Streets from the game, ignoring its text box. Shuffle each open sky and Summit location in play except for Central Spire into the Summit deck. Each card and token at those locations is discarded. Put 5 of the set-aside open sky cards into play as shown in the Act 2 location placement diagram in the Campaign Guide (page 36). Fill each remaining row and column above, below, and to the right of Central Spire with the bottom card of the Summit deck until there are 3 rows and 5 columns. Shuffle the set-aside Ancient Dome and Aerial Waterfall locations, along with each remaining set-aside open sky card, into the top 5 cards of the Summit deck.

Scouring the Spires

Act 1
The alien skyline calls to you, brimming with ancient secrets.
T Spend X clues: Reveal X cards from the bottom of the Summit deck. You may put 1 revealed location into play in an adjacent open sky and move to it. (Place that open sky card and each other revealed card on top of the Summit deck in any order.) Objective - If each surviving investigator is at Central Spire, advance.

↶ Flip Side

At the tower's apex, you see R'lyeh in total. Some ancient calamity leveled the city, sending a shockwave so strong that the twisted spires are bent like blades of grass. What could have caused such great destruction?
Remove R'lyeh Streets from the game, ignoring its text box. Shuffle each open sky and Summit location in play except for Central Spire into the Summit deck. Each card and token at those locations is discarded. Put 5 of the set-aside open sky cards into play as shown in the Act 2 location placement diagram in the Campaign Guide (page 36). Fill each remaining row and column above, below, and to the right of Central Spire with the bottom card of the Summit deck until there are 3 rows and 5 columns. Shuffle the set-aside Floating Spire and Aerial Waterfall locations into the top 3 cards of the Summit deck.
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Scouring the Spires

推進 1
The alien skyline calls to you, brimming with ancient secrets.
T Spend X clues: Reveal X cards from the bottom of the Summit deck. You may put 1 revealed location into play in an adjacent open sky and move to it. (Place that open sky card and each other revealed card on top of the Summit deck in any order.) Objective - If each surviving investigator is at Central Spire, advance.

背面資訊

At the tower's apex, you see R'lyeh in total. Some ancient calamity leveled the city, sending a shockwave so strong that the twisted spires are bent like blades of grass. What could have caused such great destruction?
Remove R'lyeh Streets from the game, ignoring its text box. Shuffle each open sky and Summit location in play except for Central Spire into the Summit deck. Each card and token at those locations is discarded. Put 5 of the set-aside open sky cards into play as shown in the Act 2 location placement diagram in the Campaign Guide (page 36). Fill each remaining row and column above, below, and to the right of Central Spire with the bottom card of the Summit deck until there are 3 rows and 5 columns. Shuffle the set-aside Floating Spire and Aerial Waterfall locations into the top 3 cards of the Summit deck.

To the Ancient Dome!

Act 2
The alien skyline calls to you, brimming with ancient secrets.
T Spend X clues: Reveal X cards from the bottom of the Summit deck. You may put 1 revealed location into play in an adjacent open sky and move to it. (Place that open sky card and each other revealed card on top of the Summit deck in any order.) Objective - If each surviving investigator has resigned, advance.

↶ Flip Side

The otherworldly clouds churn above the ever-shifting skyline, glimmering with alien shapes. Ruby hangs over the edge of a skyscraper, laughing devilishly. "Don't be scared! This is how you know you're alive!" she shouts. Whatever she says next is drowned out by the crack of thunder, and a quickening gale. Ruby throws the end of her line to you and pulls herself to the top.
(→R2) (page 37).
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To the Ancient Dome!

推進 2
The alien skyline calls to you, brimming with ancient secrets.
T Spend X clues: Reveal X cards from the bottom of the Summit deck. You may put 1 revealed location into play in an adjacent open sky and move to it. (Place that open sky card and each other revealed card on top of the Summit deck in any order.) Objective - If each surviving investigator has resigned, advance.

背面資訊

The otherworldly clouds churn above the ever-shifting skyline, glimmering with alien shapes. Ruby hangs over the edge of a skyscraper, laughing devilishly. "Don't be scared! This is how you know you're alive!" she shouts. Whatever she says next is drowned out by the crack of thunder, and a quickening gale. Ruby throws the end of her line to you and pulls herself to the top.
(→R2) (page 37).

Deadly Skies

Act 2
A distant waterfall and gravity-defying spire beckon you onward.
T Spend X clues: Reveal X cards from the bottom of the Summit deck. You may put 1 revealed location into play in an adjacent open sky and move to it. (Place that open sky card and each other revealed card on top of the Summit deck in any order.) Objective - If each surviving investigator is at Floating Spire, advance.

↶ Flip Side

A shattered frieze depicts a large, clawed implement holding two broken shards of a tower together. A tool like that might be a worthwhile acquisition for Tillinghast.
Remove Central Spire from the game, ignoring its text box. Shuffle each open sky and Summit location in play aside from Floating Spire into the Summit deck. Each card and token at those locations is discarded. Put 5 of the set-aside open sky cards into play as shown in the Act 3 location placement diagram in the Campaign Guide (page 36). Fill each remaining row and column below and to the right of Floating Spire with the bottom card of the Summit deck until there are 4 rows and 5 columns. Shuffle the set-aside Western Wall location into the top 3 cards of the Summit deck.
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Deadly Skies

推進 2
A distant waterfall and gravity-defying spire beckon you onward.
T Spend X clues: Reveal X cards from the bottom of the Summit deck. You may put 1 revealed location into play in an adjacent open sky and move to it. (Place that open sky card and each other revealed card on top of the Summit deck in any order.) Objective - If each surviving investigator is at Floating Spire, advance.

背面資訊

A shattered frieze depicts a large, clawed implement holding two broken shards of a tower together. A tool like that might be a worthwhile acquisition for Tillinghast.
Remove Central Spire from the game, ignoring its text box. Shuffle each open sky and Summit location in play aside from Floating Spire into the Summit deck. Each card and token at those locations is discarded. Put 5 of the set-aside open sky cards into play as shown in the Act 3 location placement diagram in the Campaign Guide (page 36). Fill each remaining row and column below and to the right of Floating Spire with the bottom card of the Summit deck until there are 4 rows and 5 columns. Shuffle the set-aside Western Wall location into the top 3 cards of the Summit deck.

Return to the Shoreline

Act 3
You can recognize the western wall in the distance where you made landfall.
T Spend X clues: Reveal X cards from the bottom of the Summit deck. You may put 1 revealed location into play in an adjacent open sky and move to it. (Place that open sky card and each other revealed card on top of the Summit deck in any order.) Objective - If each surviving investigator has resigned, advance.

↶ Flip Side

A tremor nearly knocks you loose as you descend the treacherous spires. After several tense minutes, you finally descend to the streets. Andy sits on a glistening boulder, doing his best not to look shaken. "Well. That's another half a dozen rolls of film gone," he sighs with a melancholy air. "At least we're back in one piece. Well, mostly," he laughs, favoring his bandaged arm. After the rest of your group are gathered, you make your way back to the beach where you made landfall.
(→R1) (page 37).
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Return to the Shoreline

推進 3
You can recognize the western wall in the distance where you made landfall.
T Spend X clues: Reveal X cards from the bottom of the Summit deck. You may put 1 revealed location into play in an adjacent open sky and move to it. (Place that open sky card and each other revealed card on top of the Summit deck in any order.) Objective - If each surviving investigator has resigned, advance.

背面資訊

A tremor nearly knocks you loose as you descend the treacherous spires. After several tense minutes, you finally descend to the streets. Andy sits on a glistening boulder, doing his best not to look shaken. "Well. That's another half a dozen rolls of film gone," he sighs with a melancholy air. "At least we're back in one piece. Well, mostly," he laughs, favoring his bandaged arm. After the rest of your group are gathered, you make your way back to the beach where you made landfall.
(→R1) (page 37).