Arkham 卡牌資料庫

劇本流:無歸之地Point of No Return

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Point of No Return

Scenario
Easy / Standard L: -X. X is the amount of damage on this card. M: Reveal another token. If you fail, after this skill test ends, draw the top card of the encounter deck. N: +1. The black cat helps you navigate through the death-fire. If this token is revealed during an investigation and you succeed, draw 1 card. O: -3. If you fail by 2 or more, choose a ready enemy at your location or a connecting location. That enemy moves to your location, engages you, and makes an immediate attack.

↶ Flip Side

Hard / Expert L: -X. X is 1 more than the amount of damage on this card. M: Reveal another token. If you fail, after this skill test ends, draw the top card of the encounter deck. N: 0. The black cat helps you navigate through the death-fire. If this token is revealed during an investigation and you succeed, draw 1 card. O: -4. If you fail by 2 or more, choose a ready enemy at your location or a connecting location. That enemy moves to your location, engages you, and makes an immediate attack.
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無歸之地

劇本
簡單 / 普通 L:-X。其中X等於本卡牌上的傷害數量。 M:再抽出1個標記。如果你檢定失敗,在本次技能檢定失敗後,抽取遭遇牌堆頂上的1張卡牌。 N:+1。黑貓帶你走出了死亡之火。如果本標記是在調查期間抽出的,並且你檢定成功,抽取1張卡牌。 O:-3。如果你檢定失敗並低於難度至少2點,選擇你所在地點或連接地點的1個準備狀態的敵人。該敵人移動到你的地點,與你交戰並立即攻擊你。

背面資訊

困難 / 專家 L:-X。其中X等於本卡牌上的傷害數量+1。 M:再抽出1個標記。如果你檢定失敗,在本次技能檢定失敗後,抽取遭遇牌堆頂上的1張卡牌。 N:0。黑貓帶你走出了死亡之火。如果本標記是在調查期間抽出的,並且你檢定成功,抽取1張卡牌。 O:-4。如果你檢定失敗並低於難度至少2點,選擇你所在地點或連接地點的1個準備狀態的敵人。該敵人移動到你的地點,與你交戰並立即攻擊你。

A Sinister Realm

Agenda 1L 5
The Underworld is a cavernous realm, almost another world unto itself. Its ceiling is so far in the distance that it might as well be a somber, overcast sky. The walls of the caverns are dimly lit by a flickering grey light with no apparent source. You wander through the twisting catacombs in search of the way forward, but you can't shake the feeling that you're being followed.

↶ Flip Side

A sudden wave of pain and nausea passes over you, and for a brief moment, it seems the very fabric of reality is tearing apart. The feeling passes quickly, but it's obvious that something is not quite right.
Shuffle the encounter discard pile into the encounter deck. Place 1 damage on the scenario reference card.
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邪惡國度

密謀 1L 5
地下世界是個如同洞穴般的國度,和地上的世界相比截然不同。這裡的頂部是那麼的遙遠,像是烏雲密佈的天空。每個洞穴的牆壁被看不到光源的灰色閃光朦朦朧朧地照亮。你漫步在扭曲的地下墓穴中,尋找著前進的方向,但也一直覺得有什麼東西正在跟蹤自己。

背面資訊

你突然感到一陣疼痛和反胃,在那一瞬間,彷彿現實的結構分崩離析。這感覺很快消失,但顯然有些不對勁。
將遭遇棄牌堆洗入遭遇牌堆。 在冒險輔助卡上放置1個傷害標記。

Beset by Monsters

Agenda 2L 4
As you continue to explore, the creatures of the Underworld grow agitated and begin to pursue you, as if compelled by some unseen force.
(Hint - The game will not necessarily end when this agenda advances... but the stability of reality will continue to unravel.)

↶ Flip Side

Again you are shaken by a sudden feeling of instability as reality shifts and bends around you. The wave is more intense than before, and it seems to originate from the Sea of Pitch in the depths of the Underworld.
Each investigator must either discard 1 card at random from their hand or lose 2 resources. Shuffle the encounter discard pile into the encounter deck. Place 1 damage on the scenario reference card. Then: - If there are 5 or more damage tokens on the scenario reference card, proceed to (→R2). - Otherwise, flip this agenda back over.
🔗 ArkhamDB

怪物圍困

密謀 2L 4
隨著你繼續探索,地下世界的生物彷彿受到某些無形力量的驅使,它們變得不安,開始追獵你。
(提示:本密謀推進時本場遊戲不會結束……但現實的結構會進一步崩解。)

背面資訊

當你周圍的一切都在移動和扭曲,你再次被一股不安的感覺所動搖。這次的能量比之前的更為強烈,似乎是從地下世界至深處的漆黑之海傳來的。
每位調查員必須隨機丟棄自己的1張手牌,或者失去2資源。 將遭遇棄牌堆洗入遭遇牌堆。 在冒險輔助卡上放置1個傷害標記。然後: - 如果冒險輔助卡上的傷害數大於等於5,進入(→結局2)。 - 否則,將本密謀翻面。

Entering the Underworld (v. I)

Act 1
You have succeeded in reaching the Dreamlands, but this is not quite what you expected. You are in the Underworld, and it will take some work to find your bearings in this sinister place.
Forced - After an enemy with 1 or more clues on it is defeated: Take control of each of those clues. Objective - Explore this region. (You will be instructed when to advance.)

↶ Flip Side

You launch into a panicked explanation of everything that's happened to you. When the ghoul hears the name "Randolph Carter," his demeanor changes. He asks what has become of Randolph, and you tell him of his friend's fate. Sadness overcomes the creature. He introduces himself as Richard Pickman, and tells you that Randolph was once his friend. He agrees to let you pass in peace, but not before giving you a warning: strange happenings have been occurring within the Underworld. He tells of dark forces spreading throughout the vale below the Plain of the Ghouls, of vile weavers that crawl along the cavern walls, and of a terrible howling cry that penetrates throughout the realm. All of it, he explains in gibbering speech, emanates from one place: an ocean of pitch in the realm's deepest layer.
Put each set-aside Vale location into play. Find each card from the Ghouls encounter set and the Striking Fear encounter set (even if they are out of play). Remove them from the game. Shuffle the set-aside Terror of the Vale and Nightgaunts encounter sets into the encounter deck, along with the discard pile.
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進入地下世界(版本一)

推進 1
你已經順利來到幻夢境,但眼前的情景卻和你預想的完全不同。你處在地下世界,你需要花些功夫,弄明白自己在這險境之中所處的方位。
強制 - 在擊敗帶有線索的敵人後:控制該敵人的所有線索。 目標 - 探索這片區域。(你將會收到指示,告訴你何時推進場景。)

背面資訊

你驚慌失措地向食尸鬼講述你們的遭遇。它一聽到"倫道夫·卡特"的名字,態度便發生了變化。它連忙問倫道夫發生了什麼事,你便把這位朋友的悽慘命運說與它聽。聽後,它陷入了悲傷的情緒。它說自己名叫理查德·皮克曼,從前與倫道夫是朋友。它答應放你過去,但在那之前它提醒你:地下世界正發生許多異象。它說,有黑暗力量正通過食尸鬼平原下方的山谷擴散,陰險的織網者正沿著洞穴牆壁爬行,還有可怕的嚎叫聲穿透這整個地下世界。它語無倫次地解釋著,所有這些異象都源於一個地方:地下世界最深處的漆黑之海。
將放在一邊的每個山谷地點放置入場。 找出食尸鬼遭遇組和恐懼打擊遭遇組的每張卡牌(即使位於場外)。將其移出遊戲。 將放在一邊的恐怖谷夜魘遭遇組和遭遇棄牌堆一起洗入遭遇牌堆。

Entering the Underworld (v. II)

Act 1
You have succeeded in reaching the Dreamlands, but this is not quite what you expected. You are in the Underworld, and it will take some work to find your bearings in this sinister place.
Forced - After an enemy with 1 or more clues on it is defeated: Take control of each of those clues. Objective - Find Richard Upton Pickman. (You will be instructed when to advance.)

↶ Flip Side

Randolph gives a shout of recognition as the ghoul approaches. He and the creature shake hands and converse for a short while, after which he introduces you. "This is the ghoul I spoke to you about. He is an old friend of mine, and he has offered to guide us through the Underworld. He has some dire news, however..." Randolph goes on to explain: strange happenings have been occurring within the Underworld. He tells of dark forces spreading throughout the vale below the Plain of the Ghouls, of vile weavers that crawl along the cavern walls, and of a terrible howling cry that penetrates throughout the realm. All of it, he says, emanates from one place: an ocean of pitch in the realm's deepest layer.
Choose an investigator to take control of the set-aside Richard Upton Pickman story asset. For the remainder of the scenario, if Richard Upton Pickman leaves play, remove him from the game. Put each set-aside Vale location into play. Find each card from the Striking Fear encounter set (even if they are out of play). Remove them from the game. Shuffle the set-aside Terror of the Vale and Nightgaunts encounter sets into the encounter deck, along with the discard pile.
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進入地下世界(版本二)

推進 1
你已經順利來到幻夢境,但眼前的情景卻和你預想的完全不同。你處在地下世界,你需要花些功夫,弄明白自己在這險境之中所處的方位。
強制 - 在擊敗帶有線索的敵人後:控制該敵人的所有線索。 目標 - 找到理查德·厄普頓·皮克曼。(你將會收到指示,告訴你何時推進場景。)

背面資訊

那食尸鬼走近時,倫道夫認出了它,叫了一聲。他和那食尸鬼握了握手,聊了一會兒,然後把它介紹給你:"這是我之前跟你說過的食尸鬼。它是我的老朋友,它答應做我們在地下世界的嚮導了。但它帶來了一些可怕的消息……"倫道夫繼續說明:地下世界裡發生了許多異象。他說,有黑暗力量正通過食尸鬼平原下方的山谷擴散,陰險的織網者正沿著洞穴牆壁爬行,還有可怕的嚎叫聲穿透這整個地下世界。他說,所有這些異象都源於一個地方:地下世界最深處的漆黑之海。
選擇一位調查員來控制放在一邊的理查德·厄普頓·皮克曼劇情支援。在本場冒險結束之前,如果理查德·厄普頓·皮克曼離場,將其移出遊戲。 將放在一邊的每個山谷地點放置入場。 找出恐懼打擊遭遇組的每張卡牌(即使位於場外)。將其移出遊戲。 將放在一邊的恐怖谷夜魘遭遇組和遭遇棄牌堆一起洗入遭遇牌堆。

The Descent

Act 2
The way to the vale below is treacherous. You will have to climb down from a place Pickman calls "the Crag of the Ghouls," where the creatures cast the discarded remains of their macabre meals. You can only imagine what the depths might be like.
Forced - After an enemy with 1 or more clues on it is defeated: Take control of each of those clues. Objective - Find the way to the Sea of Pitch. (You will be instructed when to advance.)

↶ Flip Side

The hole becomes narrower and narrower as you make your way through to the other side of the stone wall. When you finally emerge, you find yourself at the shores of an enormous ocean of pitch-black tar. Webs of glowing, violet energy spread across its surface, filling you with an uneasy dread. Could this be related to the horrors you witnessed in St. Mary's Hospital? Just as you are beginning to wonder what to do next, you discover several rowboats of black wood moored in a nearby cove. The hull of each is carved with a strange insignia. Is this luck, or providence? Either way, you are determined to set off across the sea and trace this madness to its source.
Put each set-aside Depths location into play. Shuffle the set-aside Descent into the Pitch and Agents of Atlach-Nacha encounter sets into the encounter deck, along with the discard pile.
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深入

推進 2
前往山谷下方的道路充滿了危險。你需要從皮克曼口中的"食尸鬼峭壁"往下爬,那裡是食尸鬼丟棄它們駭人的食物殘渣的地方。你只能想象那裡有多深。
強制 - 在擊敗帶有線索的敵人後:控制該敵人的所有線索。 目標 - 找到前往漆黑之海的道路。(你將會收到指示,告訴你何時推進場景。)

背面資訊

你走到石牆的另一邊的過程中,洞變得越來越窄。當你終於從洞口出來時,你發現自己來到了海岸上,前方是柏油般漆黑的寬廣大海。發光的紫色能量網在海面蔓延,讓你心中充滿恐懼,忐忑不安。這和你在聖瑪麗醫院裡目睹的恐怖景象有關嗎?正當你思考下一步該怎麼做的時候,你發現有幾艘黑色的小木艇停泊在附近的一處小灣。每艘小艇的船身上都刻著一個怪異的標誌。這些小艇的出現是上天的旨意,還是巧合?不管是前者還是後者,你都決定要越過這片大海,追尋這瘋狂的來源。
將放在一邊的每個深海地點放置入場。 將放在一邊的深入漆黑之海阿特拉克·納克亞的使徒遭遇組和遭遇棄牌堆一起洗入遭遇牌堆。

The Black Expanse

Act 3
As you traverse the tar-like Sea of Pitch, you begin to discern patterns in the unearthly web that glows below its surface.
Forced - After an enemy with 1 or more clues on it is defeated: Take control of each of those clues. Objective - Find the source of the distortion. (You will be instructed when to advance.)

↶ Flip Side

A pit of fear grows in your chest as you gaze into the thick, dark water. This is the source. Whatever is below the surface of this sea, it holds the answer to everything that has transpired thus far in the waking world. Perhaps you can even find a way to save your friends. Or perhaps the ocean will simply swallow you alive. You have no way of knowing for certain. You stand and take a final breath, clenching your fists tightly. Then, you take a leap of faith.
(→R1)
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無邊黑暗

推進 3
當你穿越這柏油般的漆黑之海,你開始隱約看清海面底下,那發光的神秘之網的圖案。
強制 - 在擊敗帶有線索的敵人後:控制這些線索。(FAQ, v1.9) 目標 - 找到地下世界扭曲的根源。(你將會收到指示,告訴你何時推進場景。)

背面資訊

當你凝視這片濃稠而黑暗的水域,你心中泛起一股恐懼。這裡就是扭曲的根源。不管海面下究竟有些什麼,在這裡一定能找到答案,解釋至今為止現實世界所發生的一切。或許你還能找到拯救夥伴的辦法。又或者這片海會直接活生生地把你吞噬。你無法得知等待你的命運究竟是什麼。你站起身來,握緊拳頭,吸進最後一口氣。然後,你面朝大海,來了一次信仰之躍。
(→結局1)