劇本流:密鑰峰會Congress of the Keys
← 返回劇本目錄Congress of the Keys
Scenario
Easy / Standard
L: -X. X is the current act number.
M: -5. You may flip a Stable key you control to its Unstable side to treat this token's modifier as -2, instead.
N: -2. If this is an attack against a ready Outsider enemy, you automatically fail, instead.
O: -3. Cancel the effects and icons of each card committed to this test and set each of them aside, out of play, as hollows.
↶ Flip Side
Hard / Expert
L: -X. X is 1 more than the current act number.
M: -7. You may flip a Stable key you control to its Unstable side to treat this token's modifier as -4, instead.
N: -2. If there is a ready Outsider enemy at your location, you automatically fail, instead.
O: -4. Cancel the effects and icons of each card committed to this test and set each of them aside, out of play, as hollows.
密鑰峰會
劇本
簡單/普通
L:-X。X等同於當前場景編號。
M:-5。你可以將你控制的一張密鑰從穩定面翻至不穩定面,以改為將此標記的修正值視為-2。
N:-2。如果這是攻擊一個準備的異域存在敵人,改為自動失敗。
O:-3。取消每張投入到此檢定的卡牌效果或圖標,將這些卡牌放到一旁,位於場外,作為空洞卡牌。
背面資訊
困難/專家
L:-X。X等同於當前場景編號+1。
M:-7。你可以將你控制的一張密鑰從穩定面翻至不穩定面,以改為將此標記的修正值視為-4。
N:-2。如果你所在地點有準備的異域存在敵人,改為自動失敗。
O:-4。取消每張投入到此檢定的卡牌效果或圖標,將這些卡牌放到一旁,位於場外,作為空洞卡牌。
Conflux of Consequence
Agenda 1L 3
You have come here to find us, but we found you long, long ago. You will be just another set piece in the monument that is our ultimate prayer to the Elder Ones. See our Grand Temple and hear our Call, O Great Ones beyond the beyond!
Forced - When this agenda advances, if it is act 2, 3, or 4: Skip the "b" side of this agenda and proceed directly to agenda 2a.
↶ Flip Side
If the current act is Secrets and Lies (v. I):
If the current act is Secrets and Lies (v. II):
If the current act is Secrets and Lies (v. III):
Leylines of paradimensional energy surround you, threatening to tear you apart.Each enemy shifts each of their attached keys. Immediately resolve an additional enemy phase (then resume the current phase).
If the current act is Secrets and Lies (v. II):
The portal the red-gloved man opened is almost shut! With no time left to prepare, you leap inside just before it closes.Place 4 doom on agenda 2a. Advance the act.
If the current act is Secrets and Lies (v. III):
Extradimensional entities surround you, threatening to erase your very existence.Flip 1 R keys from their Stable side to their Unstable side. Immediately resolve an additional enemy phase (then resume with the current phase).
後果的總和
密謀 1L 3
一段加密的訊息……
強制 – 在本密謀推進時,如果當前為場景2、3或4:跳過本密謀的"b"面,直接進入密謀2a。
背面資訊
如果當前場景是秘密與謊言(版本一):
如果當前場景是秘密與謊言(版本二):
如果當前場景是秘密與謊言(版本三):
無數道超次元能量在你身邊迸發,威脅著要將你撕裂。每個敵人變換每個其疊加的密鑰。立刻結算一次額外的敵軍階段(然後回到當前階段)。
如果當前場景是秘密與謊言(版本二):
紅手套打開的傳送門即將關閉!你沒時間多做準備,就在它完全關閉前跳進傳送門中。在密謀2a上放置4個毀滅標記。推進場景。
如果當前場景是秘密與謊言(版本三):
超次元生物將你包圍,威脅著要抹除你的存在。將1R個密鑰從其穩定面翻至其不穩定面。立刻結算一次額外的敵軍階段(然後回到當前階段)。
The World Unbidden
Agenda 2L 10
So you deign to scale our monument? Our relic to the many worlds we have devoured? Oh yes; yours is not the first. Very well then. Climb to the vertex, if you can, and behold your ruin.
↶ Flip Side
A peal of thunder resounds across dimensions. In the deep recesses of your mind, the building pressure of infinite forgotten worlds crushes your every sense. Your keys, surging with paradimensional energy, rattle and hum in your hands. Without them, you could scarcely withstand the strain of this realm.
Flip each decoy over. Shuffle all concealed mini-cards in play, then place them at random in the positions they were in.
Each investigator takes 2 damage and 2 horror but may either (choose one, or neither):
- Shift an Unstable key they control without flipping it to its Stable side to cancel all of the damage and horror just dealt to them by the above effect.
- Flip any number of Stable keys they control to their Unstable side to cancel that much damage/horror just dealt to them by the above effect.
未受邀的世界
密謀 2L 10
一段加密的訊息……
背面資訊
一聲巨響穿透了各個次元。無數被遺忘的世界壓迫著你腦海深處,摧毀你所有的感官。密鑰在你手中嗡嗡作響地震動著,湧出大量的超次元能量。如果沒有它,你一定無法承受這個國度的壓力。
將每張誘餌翻面。將所有場上的隱蔽小卡混洗,隨機放到原先它們所在的位置上。
每位調查員受到2點傷害和2點恐懼,但是可以選擇(其中一項,或都不選):
- 變換一張自己控制的不穩定密鑰,不要將其翻至穩定面,以取消上述效果對自己所造成的所有傷害和恐懼。
- 將自己控制的任意數量的穩定密鑰翻至其不穩定面,以取消上述效果對自己所造成該數量的傷害/恐懼。
Running Red
Agenda 3L 7
Hark! You approach your own ruin. Its scarlet robes are the skin of foes long since vanquished. Its embroidery woven with the arteries of Kings long devoured. Its crown forged from the obelisks of once-great civilizations. You are just another meal. You, too, will be forgotten. And in the end only we shall reign.
↶ Flip Side
This is the forgotten end-that-is-not-an-end; not an erasure but a turning of the moons; the great twist of irony in the cosmic joke that is existence; consciousness and memory and being together at once and at last; and when the great work of the beyond is complete, your thoughts and dreams will be just a drop of water in an endless ocean of sentience; mine but yours and ours together; and this place will be our home, from now until eternity, and you shall never again hope nor despair, for we will be one and the same.
Each investigator is defeated.
赤色追逐
密謀 3L 7
一段加密的訊息……
背面資訊
一段加密的訊息……
每位調查員被擊敗。
Secrets and Lies (v. I)
Act 1 2
You have to find the man with the red gloves and discover what his plan is, but the remainder of the Red Coterie stands in your way. Don't they realize the true threat here?
The Red-Gloved Man gains concealed 1 R and cannot be damaged.
Objective - At the end of the round, if each investigator is at the same location as The Red-Gloved Man, they may spend the requisite number of clues, as a group, to advance.
↶ Flip Side
Finally, you spot the man with the red gloves just before he ducks into a shimmering, extradimensional portal. There is no time to lose - it's now or never! You follow swiftly as the portal closes...
Remove each location from the game. (Investigators are not defeated during this process. Other enemies and attachments at those locations are discarded, and concealed mini-cards are set aside.)
Put The Knotted Tower, Gravity-Defying Climb, and The Towering Vertex locations into play in a straight vertical line, with The Towering Vertex at the top and The Knotted Tower at the bottom. Take the top 3 locations in the Otherworld deck and place them in the shadows, arranged in a line from left to right. Take the 3 City of Remnants mini-cards, shuffle them facedown, and arrange them around The Knotted Tower as follows: One to its left, one to its right, and one below.
Place each investigator at The Knotted Tower and The Red-Gloved Man enemy at the Towering Vertex. Remove the encounter deck and encounter discard pile from the game, replacing them with the second encounter deck.
秘密與謊言(版本一)
推進 1 2
你必須找到紅手套並揭穿他的計畫,但緋紅結社剩餘的成員擋在你面前。難道他們還沒發覺誰才是真正的威脅嗎?
戴紅手套的男子獲得隱蔽1R且不能受到傷害。
目標 – 當一輪結束時,如果每位調查員皆與戴紅手套的男子位於相同的地點,他們可以作為團隊共同花費所需數量的線索以推進。
背面資訊
你終於在紅手套矮身進入一道發著光的超次元傳送門時追上他。沒時間浪費了,這是唯一的機會!你在傳送門關閉前迅速跟上他的腳步……
從遊戲中移除每個地點。(在這個過程中調查員不會被擊敗。在這些地點上的敵人和疊加卡牌會被棄掉,而隱蔽小卡則會被放到一旁。)
將百結之塔、藐視重力之坡和至高之巔地點放置入場,排成一條垂直的縱列,至高之巔放在最上,而百結之塔放在最下。拿取異界牌堆頂的3張地點,將它們放到陰影中,從左到右排成一列。拿取3張殘跡之城的隱蔽小卡,將其面朝下混洗,按照以下排序放到百結之塔的周邊:一張在左,一張在右,一張在下。
將每位調查員放到百結之塔,戴紅手套的男子敵人放到至高之巔。從遊戲中移除當前遭遇牌堆和遭遇棄牌堆,並以第二套遭遇牌堆取而代之。
Secrets and Lies (v. II)
Act 1
You have one last chance to explore the Red Coterie's hideout before you depart. But time is of the essence!
Do not draw cards from the encounter deck during the mythos phase.
Objective - Prepare for your journey into the Outside, and proceed when you are ready. At the end of any round, if each investigator is at the same location, they may advance. The sooner, the better. (Hint - You will also be forced to advance automatically when the agenda advances.)
↶ Flip Side
You step through the portal, uncertain if you will ever return...
Remove agenda 1a from the game, moving all of its doom to agenda 2a. Remove each location from the game. (Investigators are not defeated during this process. Other enemies and attachments at those locations are discarded, and concealed mini-cards are set aside.)
Put The Knotted Tower, Gravity-Defying Climb, and The Towering Vertex locations into play in a straight vertical line, with The Towering Vertex at the top and The Knotted Tower at the bottom. Take the top 3 locations in the Otherworld deck and place them in the shadows, arranged in a line from left to right. Take the 3 City of Remnants mini-cards and X decoys, where X is the amount of doom on agenda 2a, shuffle them facedown, and distribute them as evenly as possible around The Knotted Tower to its left, right, and below.
Place each investigator at The Knotted Tower and The Red-Gloved Man enemy at the Towering Vertex. Shuffle each other set-aside Coterie enemy into the encounter deck. (Note: From now on, draw cards from the encounter deck during each mythos phase, as normal.)
秘密與謊言(版本二)
推進 1
這是你探索緋紅結社據點的最後機會,但你正在與時間賽跑!
神話階段期間不要從遭遇牌堆抽取任何卡牌。
目標 – 準備前往異域進行旅行,在你準備好時繼續。當一輪結束時,如果每位調查員都在同一個地點,他們可以推進。越早越好。(提示:在密謀推進時你也會被強制推進。)
背面資訊
你踏進傳送門,不確定自己能否回得來……
從遊戲中移除密謀1a,將所有毀滅標記放到密謀2a上。從遊戲中移除每個地點。(在這個過程中調查員不會被擊敗。在這些地點上的敵人和疊加卡牌會被棄掉,而隱蔽小卡則會被放到一旁。)
將百結之塔、藐視重力之坡和至高之巔地點放置入場,排成一條垂直的縱列,至高之巔放在最上,而百結之塔放在最下。拿取異界牌堆頂的3張地點,將它們放到陰影中,從左到右排成一列。拿取3張殘跡之城的隱蔽小卡和X個誘餌,X等同於密謀2a上毀滅標記的數量,將其面朝下混洗,盡可能將其均匀分配到百結之塔的周邊,即左邊、右邊和下方。
將每位調查員放到百結之塔,戴紅手套的男子敵人放到至高之巔。將放在一旁的每張結社敵人洗入遭遇牌堆。(注意:從現在起,每個神話階段期間照常抽取遭遇牌堆的卡牌。)
Secrets and Lies (v. III)
Act 1 2
Outsiders have attacked the Red Coterie's hideout! Only one among them has the answers you seek. You must find the "Red-Gloved Man" - or the entity that wears his face - and follow it back to the world whence it came.
The Red-Gloved Man gains concealed 1 R and cannot be damaged.
Objective - At the end of the round, if each investigator is at the same location as The Red-Gloved Man, they may spend the requisite number of clues, as a group, to advance.
↶ Flip Side
Finally, you spot the man with the red gloves just before he ducks into a shimmering, extradimensional portal. There is no time to lose - it's now or never! You follow swiftly as the portal closes...
Remove each location from the game. (Investigators are not defeated during this process. Other enemies and attachments at those locations are discarded, and concealed mini-cards are set aside.)
Put The Knotted Tower, Gravity-Defying Climb, and The Towering Vertex locations into play in a straight vertical line, with The Towering Vertex at the top and The Knotted Tower at the bottom.
Take the top 3 locations in the Otherworld deck and place them in the shadows, arranged in a line from left to right.
Take the 3 City of Remnants mini-cards, shuffle them facedown, and arrange them around The Knotted Tower as follows: One to its left, one to its right, and one below.
Place each investigator at The Knotted Tower and The Red-Gloved Man enemy at the Towering Vertex.
秘密與謊言(版本三)
推進 1 2
異域存在們襲擊了緋紅結社的據點!只有牠們其中的一員能告訴你一切的真相。你必須找到"紅手套"或是披著他外皮的怪物,並且追著他到他的世界。
戴紅手套的男子獲得隱蔽1R且不能受到傷害。
目標 – 當一輪結束時,如果每位調查員皆與戴紅手套的男子位於相同的地點,他們可以作為團隊共同花費所需數量的線索以推進。
背面資訊
你終於在紅手套矮身進入一道發著光的超次元傳送門時追上他。沒時間浪費了,這是唯一的機會!你在傳送門關閉前迅速跟上他的腳步……
從遊戲中移除每個地點。(在這個過程中調查員不會被擊敗。在這些地點上的敵人和疊加卡牌會被棄掉,而隱蔽小卡則會被放到一旁。)
將百結之塔、藐視重力之坡和至高之巔地點放置入場,排成一條垂直的縱列,至高之巔放在最上,而百結之塔放在最下。
拿取異界牌堆頂的3張地點,將它們放到陰影中,從左到右排成一列。
拿取3張殘跡之城的隱蔽小卡,將其面朝下混洗,按照以下排序放到百結之塔的周邊:一張在左,一張在右,一張在下。
將每位調查員放到百結之塔,戴紅手套的男子敵人放到至高之巔。
To the Tower
Act 2
Beyond all of known reality, in the dimension known only to the forgotten and the forsaken, lies the preposterous City of Remnants - the home world of the Outsiders themselves. Looming before you, a terrifying, twisted tower of jumbled architecture is a nexus of roiling mist and clouds across an alien sky.
Locations and concealed mini-cards cannot be placed adjacent to Tower locations.
Objective - Find a way into the tower where the infiltrator lies in wait. If an investigator enters the Gravity-Defying Climb, advance.
↶ Flip Side
Seven forgotten locks grant entry to the tower, each one a piece of history from a realm long since erased from time. You forget they exist the moment the gates open. On the other side, steps course their way up the spire's baffling length. Winding, perplexing, and seemingly infinite, the ascent to the apex of the tower that binds this world together is paradoxical, a Gordian knot twisted far too many times. Even if you make it to the top, you doubt you will ever find a way back.
Set each concealed mini-card aside, out of play. Remove each City of Remnants in the shadows and the remainder of the Otherworld deck from the game.
Take the 3 City of Remnants concealed mini-cards and 1 R decoys, shuffle them facedown, and arrange them around Gravity-Defying Climb in a random order.
前往塔樓
推進 2
在所有已知的現實之外;在只有被遺忘跟遺棄者才知道的次元,異域存在們的世界——怪誕的殘跡之城就在這裡。一座扭曲、雜亂的建築矗立在你的視野中,異域天空中翻捲的雲霧以那座塔為中心匯聚。
地點和隱蔽小卡不能被放在塔樓地點的相鄰地點上。
目標 – 找到進入滲透者所在塔樓的方法。如果有調查員進入藐視重力之坡,推進。
背面資訊
七道大鍞守衛著塔樓大門,每道鎖都來自已經從歷史洪流中被抹除的世界。但在大門開啟的瞬間你就忘記了它們的存在。門的另一邊,一道長得不可思議的階梯蜿蜒著通向塔頂。強風吹襲,令人頭暈目眩,通往塔頂的路看似沒有盡頭,像是活生生的悖論,一個糾纏盤繞過度的戈耳狄俄斯之結。即使抵達塔頂,你懷疑自己也找不到回家的路。
將每張隱蔽小卡放到一旁,位於場外。從遊戲中移除每張在陰影中的殘跡之城,以及異界牌堆中剩餘的卡牌。
拿取3張殘跡之城的隱蔽小卡與1R個誘餌,將其面朝下混洗,並以隨機順序放到藐視重力之坡的周邊。
The Ascent
Act 3
A terrible feeling of vertigo washes over you as you begin to scale the cyclopean, Escheresque steps.
Only one way to go now.
Objective - Ascend. If an investigator enters The Towering Vertex, advance.
↶ Flip Side
With herculean effort, you practically crawl from the final step to the tower's pinnacle. Twisting clouds of crimson and violet clash in a multidimensional sky, infinite gateways to infinite worlds, all of them oblivious, all of them blind, all of them theirs for the taking. You look out upon the world of the Outsiders with both awe and pity, upon the countless worlds' worth of ruin they have collected, discarded, forsaken, lost to all time. It is a garbage heap of cosmic proportions. At the very center lies your foe who has orchestrated humanity's erasure. Its body only scarcely resembles that of the Red-Gloved Man now. With no human face to wear, its gaze is empty, its expression unknowable.
Set each concealed mini-card aside, out of play.
Swap the set-aside Mimetic Nemesis enemy with The Red-Gloved Man enemy at The Towering Vertex.
Take the Mimetic Nemesis's mini-card and 2 R decoys, shuffle them facedown, and arrange them around The Towering Vertex in a random order.
攀登
推進 3
當你看著這道無盡的悖論階梯時,一陣暈眩感將你包圍。
只有一條路可走了。
目標 – 登上巔峰。如果有調查員進入至高之巔,推進。
背面資訊
憑著超人的毅力,你終於爬上最後一道台階抵達了塔頂。扭曲的緋紅雲朵在多重次元的天空中相互撞擊。通往無數世界的無數大門全都一覽無疑;全都毫無防備;全都等著被征服。你讚嘆又憐憫地看著異域存在的世界,無數的世界成為牠們的戰利品,被蹂躪、拋棄,遺忘在時間的盡頭。反正對無垠的宇宙來說,這些世界都只是微不足道的塵埃而已。你的敵人就站在這一切的中心,譜寫著人類滅絕的樂章,牠的形體已經幾乎找不到紅手套的影子。由於缺乏人類的臉,你看不出牠的表情,但依然能感受到牠空洞的凝視。
將每張隱蔽小卡放到一旁,位於場外。
將放在一旁的擬態神罰化身敵人與位於至高之巔的戴紅手套的男子敵人交換。
拿取擬態神罰化身的隱蔽小卡與2R個誘餌,將其面朝下混洗,並以隨機順序放到至高之巔的周邊。
The Final Err
Act 4
You brandish the keys you have collected and brace yourself. If you cannot expel this entity and collapse this dimension, it will be the end of you all - and none will ever be the wiser. This is it. Your last chance before there is nothing of you left. nothing of you left nothing
T Flip a Stable key you control to its Unstable side: Remove an exposed decoy from the game.
Objective - If Mimetic Nemesis is defeated, advance.
↶ Flip Side
The entity collapses upon itself, its wordless screech washing over the world and worlds beyond, reverberating through your skull, tearing you apart molecule by molecule. You remain tethered to reality only by the energy of your keys, which endure even as all else implodes around you. There is a sensation of tugging at the back of your skull, a feeling of being yanked by a fishhook out of ravaged waters.
Then, darkness.
(→R1)
最後的愚行
推進 4
你揮舞著密鑰並準備承受衝擊。如果你不能expel這個存在並collapse這個dimension,將會變成the end of you all——沒有人能有更好的辦法。就是現在,你的last chance before there is nothing of you left. nothing of you left nothing(原加密訊息以英文表示)
T將你控制的一張密鑰從穩定面翻至不穩定面:從遊戲中移除一張已揭露的誘餌。
目標 – 如果擬態神罰化身被擊敗,推進。
背面資訊
可怕的形體倒下了,牠的尖嘯刺穿了次元間的帷幕,在你的腦中迴盪,將你撕裂成一個個分子。密鑰的能量是你還能保持存在的唯一原因,在周圍的一切都開始崩解時,密鑰是你唯一的寄託。你的後腦一緊,感受到一股拉扯的力量,如同在洶湧潮水中上鉤的魚一樣。
接著,黑暗降臨。
(→結局1)