劇本流:無痕異域Without a Trace
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Scenario
Easy / Standard
L: -X. X is half the number of locations in play, rounded down.
M: -4. If you fail, the nearest Outsider enemy readies, moves once toward you, and attacks you if it is at your location.
N: -X. X is the number of set-aside hollows you own (max 5).
O: -3. If you fail, choose a non-weakness card in your hand and set it aside, as a hollow.
↶ Flip Side
Hard / Expert
L: -X. X is the number of locations in play.
M: -6. If you fail, the nearest Outsider enemy readies, moves once toward you, and attacks you if it is at your location.
N: -X. X is 1 plus the number of set-aside hollows you own.
O: -3. Choose a non-weakness card in your hand and set it aside, as a hollow.
無痕異域
劇本
簡單/普通
L:-X。X等同於場上地點數量的一半,向下取整。
M:-4。如果你檢定失敗,最近的異域存在敵人準備,朝你的方向移動一次,如果它位於你所在地點,其攻擊你。
N:-X。X等同於你擁有的放在一旁的空洞卡牌數量(最多5)。
O:-3。如果你檢定失敗,選擇你手牌中的一張非弱點卡牌,將其放到一旁,作為空洞卡牌。
背面資訊
困難/專家
L:-X。X等同於場上地點的數量。
M:-6。如果你檢定失敗,最近的異域存在敵人準備,朝你的方向移動一次,如果它位於你所在地點,其攻擊你。
N:-X。X等同於你擁有的放在一旁的空洞卡牌數量+1。
O:-3。選擇你手牌中的一張非弱點卡牌,將其放到一旁,作為空洞卡牌。
Otherworldly Horror
Agenda 1L 5
Beyond our reality, in the dimension known only to the forgotten and the forsaken, lies the preposterous City of Remnants - the home world of the Outsiders themselves.
As an additional cost to enter an unrevealed location, investigators at your location must spend 1R clues, as a group.
U After you expose a location: Move to that location (from an adjacent location).
↶ Flip Side
Whirlwinds of cosmic dust swirl throughout the alien sky, threads of radiant starlight and tempests of gravity-defying rubble shifting, churning, rearranging. Every inch of this place is a deliberate act of insanity, a premeditated manipulation of your mind, designed to make you lose your sense of self.
Shuffle the set-aside Apocalyptic Presage and Protoplasmic Reassembler enemies into the encounter deck.
The investigators must choose two options, as a group:
- Each investigator takes 1 damage and 1 horror.
- Each investigator chooses a non-weakness card they control in their hand or play area and sets it aside, out of play, as a hollow.
- Shuffle all concealed mini-cards facedown, then place them at random in the positions they were in.
異域恐懼
密謀 1L 5
在我們的現實之外,在只有被遺忘跟遺棄者才知道的次元,異域存在們的世界——怪誕的殘跡之城就在這裡。
作為進入一個未揭示地點的額外費用,你所在地點的調查員必須作為團隊共同花費1R個線索。
U在你揭露一個地點後:移動到該地點(從一個相鄰地點)。
背面資訊
宇宙塵埃組成的旋風颳過天空,星光的輻射與違反重力的亂石風暴不斷收縮、放大、混亂地四處綻放。這個地方的一景一物都使人癲狂,組成意圖使你掉入瘋狂深淵的陷阱。
將放在一旁的天啟末日之兆和原生質聚合物敵人洗入遭遇牌堆。
調查員必須作為團隊選擇兩項:
- 每位調查員受到1點傷害和1點恐懼。
- 每位調查員選擇一張自己控制的手牌或遊戲區域中的非弱點卡牌,將其放到一旁,將其放到一旁,位於場外,作為空洞卡牌。
- 將所有隱蔽小卡面朝下混洗,將其隨機放到原先它們所在的地點上。
Otherworldly Lambs
Agenda 2L 5
The longer you stay in this realm, the more your grip on the world you came from begins to slip. Faces, names, and places all fall through the gaps in your memory. You realize with horror that the power of the Outside goes both ways. Simply being in this realm, even of your own volition, is enough to lose yourself.
As an additional cost to enter an unrevealed location, investigators at your location must spend 1R clues, as a group.
U After you expose a location: Move to that location (from an adjacent location).
↶ Flip Side
The weight of an infinite, dimensionless universe forces you to your knees. You imagine Taylor's "layer cake," layer upon layer upon layer, worlds upon worlds upon wolrds, and yours is the thinnest of all. You are hurtling through barriers humanity was never meant to cross, and if you remain here any longer, you won't even remember where you came from.
The investigators must choose two options, as a group:
- Each investigator takes 1 damage and 1 horror.
- Each investigator chooses a non-weakness card they control in their hand or play area and sets it aside, out of play, as a hollow.
- Shuffle all concealed mini-cards facedown, then place them at random in the positions they were in.
異域羔羊
密謀 2L 5
你待在這個次元越久,就越難回想起現實世界。面孔、名字跟地點都一點一滴從你記憶中流逝。你恐懼地發現,異域的力量無孔不入,即使你是依自己的意志進入這裡,也無法免於迷失自己。
作為進入一個未揭示地點的額外費用,你所在地點的調查員必須作為團隊共同花費1R個線索。
U在你揭露一個地點後:移動到該地點(從一個相鄰地點)。
背面資訊
來自無數次元的無垠力量迫使你臣服。你回想起泰勒說過的"層次",一層層堆疊、世界之外的世界,而你的現實是其中最薄弱的一環。你跨過了人類不該越過的界線,如果你繼續待在這裡,你甚至將不會再記得自己從何而來。
調查員必須作為團隊選擇兩項:
- 每位調查員受到1點傷害和1點恐懼。
- 每位調查員選擇一張自己控制的手牌或遊戲區域中的非弱點卡牌,將其放到一旁,位於場外,作為空洞卡牌。
- 將所有隱蔽小卡面朝下混洗,將其隨機放到原先它們所在的位置上。
Otherworldly Slaughter
Agenda 3L 6
come you did what
do to here
?again
As an additional cost to enter an unrevealed location, investigators at your location must spend 1R clues, as a group.
U After you expose a location: Move to that location (from an adjacent location).
[fast] Take 1 direct damage or 1 direct horror: Look at the revealed side of a concealed mini-card (without exposing it). (Group limit once per round.)
↶ Flip Side
You are nothing; timeless, forgotten, a figment, a shard of a fractured memory; but here, so much more; a promise, a signatory, a blood-inked curse in a covenant of teardrops ever swimming ever falling ever drowning in thoughts in memory in time; and it, it is the final err, it is the final terror that shall reign; and your thoughts, your memories, they are its and it is you; coin-sides, both and all and nothing at once, all at once, all at once.
Each investigator who has not resigned is driven insane, and is never seen or heard from again. All memory of their existence is purged from reality.
If any investigators resigned, those investigators may immediately advance to act 3b.
異域殺戮
密謀 3L 6
- 什麼
這裡
作為進入一個未揭示地點的額外費用,你所在地點的調查員必須作為團隊共同花費1R個線索。
U在你揭露一個地點後:移動到該地點(從一個相鄰地點)。
[fast]受到1點直接傷害或1點直接恐懼:查看一張隱蔽小卡的揭示面(不可揭露)。(團隊每輪限制一次。)
背面資訊
- 虛無;
- 被遺忘,
-- 記憶;
- 承諾,
跌落
從來
- 永遠
時間;
-- 全部 -- 都,
-
每位未撤退的調查員發瘋,他們再也無法被看見或聽見。所有關於他們存在的記憶都從現實中被抹除了。
如果有調查員撤退,該調查員可以立即推進到場景3b。
Traversing the Outside
Act 1
Somewhere in this strange otherworld lies a secret so vital, an ages-old member of the Red Coterie was willing to reach out to you personally to have you help her find this place - the world where all things stolen from memory end up. If the truth is anywhere, it must be here.
Objective - Find the heart of the Outsiders' domain. When the Outsiders' Lair is revealed, advance.
↶ Flip Side
As the dark, beating heart of the City of Remnants is a mess of a structure, all black onyx stone and jagged, twisting glass. Hanging throughout the horrid lair is a jumbled nest of chains, fencewire, and alien cables. One of the entities floats in the center of the chamber: a ball of twisted, distorted space with two tendrils of shimmering plasmic light. The tendrils reach down to a humanoid figure in tattered cloth, touching its unconscious mind and pumping something out of it. You step closer and realize with horror that you recognize the covered figure upon the altar - or, at least, you recognize its stark red gloves.
Spawn the set-aside Mimetic Nemesis enemy at Outsiders' Lair, exhausted.
Each investigator chooses 2 non-weakness cards in their discard pile and sets them aside, out of play, as hollows.
Find the set-aside The Red-Gloved Man story asset and place him with the other set-aside hollows, as a hollow. He is considered to be owned by all of the investigators. If he is the bearer of any keys, do not attach those keys to him.
勇闖異域
推進 1
在這個詭異的世界中藏著重要的秘密,重要到一名古老的結社成員主動請求你幫助她找到這個地方。這裡是所有被遺忘事物的長眠之地,如果有任何地方隱藏著真相,那就是這裡了。
目標 - 找到異域之中的核心。在異域存在的巢穴被翻開時,推進。
背面資訊
殘跡之城黑暗、活躍的中心是一座巨大的建築,由黑色的瑪瑙石與碎裂、扭曲的玻璃組成。一張由鎖鏈、鐵絲與外星電纜組成的紛雜大網掛在這座可怖的巢穴之中。一個形體漂浮在網中央:一個扭曲空間的球體,兩條發著電漿光芒的觸鬚掛在牠身側。牠將觸鬚伸向下方一個人型形體,觸碰他無意識的心靈,同時彷彿從他身上抽取著某些東西。你靠近了一些,恐懼地認出了祭壇上的人,或至少,認出了那雙深紅色的手套。
將放在一旁的擬態神罰化身敵人生成到異域存在的巢穴,將其消耗。
每位調查員選擇棄牌堆中的2張非弱點卡牌,將其放到一旁,位於場外,作為空洞卡牌。
找出放在一旁的戴紅手套的男子劇情支援,將他放到在空洞卡牌的旁邊,作為空洞卡牌。所有調查員皆為他的擁有者。如果他是任何密鑰的承受者,不要將那些密鑰疊加到他。
Red Ruin
Act 2
You don't truly know what's going on, but you know it can't be good. You have to stop whatever process is happening here - only then can you learn the truth from the man in the red gloves.
The Red-Gloved Man cannot be discarded or drawn.
T If Mimetic Nemesis is at your location, spend 1 clue: Deal 2 damage to it. This action does not provoke attacks of opportunity from Mimetic Nemesis.
Objective - When The Red-Gloved man enters play, advance.
↶ Flip Side
You finally manage to pry the body of the Red-Gloved Man away from the creature's flashing tendrils and drag him off of the altar. He drifts in and out of consciousness as you carry him out of the entity's lair, speaking only nonsense words in an unearthly language. The moment his eyelids open before the alien skies of the Outside, he shudders awake in agony, letting out gasping, pained breaths and clutching the very spot on his forehead where the creature had latched onto him.
You give him a moment to recover before asking him how he got here and what it was doing to him. To his credit, the man does not take long to return to his usual stoic demeanor, adjusting the cuffs of his suit and lowering the brim of his hat to obscure the sweat dripping down his forehead. "Not here," he says. As if on cue, the structure of glass and onyx shudders into ruin and the entity emerges, its tendrils unfolding into a massive, eldritch shape of luminous distortion. "I don't suppose you know a way out of here?" the man asks.
深紅色的毁滅
推進 2
你對眼前發生的事亳無頭緒,但你確定絕對不會是好事。無論這裡正在進行的是什麼,你都必須設法阻止,唯有如此你才能從紅手套口中問出真相。
戴紅手套的男子不能被棄掉或抽取。
T如果擬態神罰化身在你所在地點,花費1個線索:對其造成2點傷害。本行動不會觸發擬態神罰化身的趁亂攻擊。
目標 - 在戴紅手套的男子放置入場時,推進。
背面資訊
你終於設法將紅手套從祭壇上拖下來,遠離那生物的觸手。在你揹著他離開那個生物的巢穴時,他的意識飄忽不定,嘴裡用異星語言喃喃自語著毫無意義的字句。伴隨著痛苦的顫抖,他終於在異域的天空下睜開眼睛。他發出痛苦的喘息,並按住額頭上被觸鬚碰觸過的位置。
你給了他一些時間恢復,然後開口詢問他是如何來到這,還有那生物對他做了什麼。他很快就回到原本冷漠的語調, 整理西裝的袖口,拉低帽沿以遮掩額頭流下的冷汗。"這不是適合說話的地方。"他說道。就像在回應他一般,瑪瑙與玻璃組成的建築突然爆炸成一團廢墟,那個生物出現了,展開牠的觸鬚變成一個巨大、發著光的醜惡形體。紅手套問道:"我猜你也不知道要怎麼離開這裡吧?"
Escaping the Otherworld
Act 3
The Red-Gloved Man is on your side and answers are finally within reach. But first you must find a way back home... because if you can't, this might become your new home.
Each Outsider enemy loses aloof.
Forced - If The Red-Gloved Man is defeated: Remove him from the game.
Objective - Time to get the hell out of here! If each surviving investigator has resigned, advance.
↶ Flip Side
You stand at the edge of the platform upon which you arrived in this realm, wondering how to return to your own. There is no sign whatsoever of the ship that fell into the pit below. Perhaps it made its way back. Or perhaps it is still falling. You have no way to know for sure, but very few alternatives. Holding your breath, you look away from the bottomless pit, and take a leap of faith...
Check which Conspirator assets are in the victory display.
- If both The Red-Gloved Man and Aliki Zoni Uperetria are in the victory display, proceed to (→R1) (page 57).
- If The Red-Gloved Man is in the victory display, proceed to (→R2) (page 58).
- If Aliki Zoni Uperetria is in the victory display, proceed to (→R3) (page 58).
- If neither The Red-Gloved Man nor Aliki Zoni Uperetria are in the victory display, proceed to (→R4) (page 58).
逃離異域
推進 3
紅手套跟你站在同一陣線了,真相就近在咫尺。但你得先想辦法回家,因為如果沒辦法……這裡就會變成你的新家。
每個異域存在敵人失去冷漠。
強制 - 如果戴紅手套的男子被擊敗:將他從遊戲中移除。
目標 - 是時候該離開這個鬼地方了!如果每位倖存的調查員都撤退了,推進。
背面資訊
你站在一開始抵達的平台上,思考著該如何回到現實世界。你站在邊緣看向下方的深淵,不見船的蹤影,也許它找到方法回去了;又或許它還持續在墜落。雖然你無法肯定,但留給你的選擇並不多了。你併住呼吸看向深淵,然後放手一搏跳了下去...way from the bottomless pit, and take a leap of faith...
檢查哪個同謀支援位於勝利牌區。
- 如果戴紅手套的男子和阿利琪·佐妮·烏佩雷特里亞都在勝利牌區,閱讀(→結局1)(第57頁)。
- 如果戴紅手套的男子在勝利牌區,閱讀(→結局2)(第58頁)。
- 如果阿利琪·佐妮·烏佩雷特里亞在勝利牌區,閱讀(→結局3)(第58頁)。
- 如果戴紅手套的男子和阿利琪·佐妮·烏佩雷特里亞都不在勝利牌區,閱讀(→結局4)(第58頁)。